

OnlyFans Tip Menu (2026): Ideas, Prices, Templates
30+ OnlyFans tip menu ideas with 2026 price bands, layout and pinning mechanics, plus how agencies standardize menus across a whole roster.

Ryan Mercer
Conversion Strategy Lead
16 min read

TL;DR: A tip menu is a pinned, priced list of everything a fan can buy with a single tip: ratings, customs, sexting sessions, shoutouts, games, and VIP status. This guide gives you 33 menu items with 2026 price bands, the anchor-pricing logic behind the numbers, pin-post layout mechanics, and the system we use to standardize menus across an agency roster without flattening each creator's persona. Two constraints shape every price on the page: OnlyFans caps single tips at $200 ($100 for fan accounts in their first four months), and the platform keeps 20% of everything.
What a Tip Menu Is and Why Every Page Needs One
A tip menu is a priced service list, usually one graphic plus a text caption, pinned near the top of a creator's profile. Fans tip the listed amount, comment or DM the item number, and the creator delivers. No negotiation thread, no "how much for..." dead ends, no chatter improvising prices at 3am.
The reason every page needs one is simple: subscriptions are the smallest part of the business. OnlyFans' FY2024 filing shows fans spent $7.22 billion on the platform, and the operators we know consistently see the majority of page revenue come from transactions that happen after the subscription: tips, unlocks, and customs. A menu converts passive scrollers into buyers by answering the three questions every fan silently asks: what can I get, what does it cost, and how do I order.
A menu also fixes an internal problem most owners underestimate. Without a published price list, every chatter on the account quotes differently, discounts randomly, and trains fans to haggle. The menu is the single source of truth that your chat team, your scripts, and your fans all reference. It is the artifact; the behavioral loop around it (prompts, triggers, tip campaigns) is a separate discipline we covered in our tipping strategy playbook.
One scope note before the list: the menu covers fixed-price, repeatable items. Bespoke high-ticket requests belong in DMs, priced per negotiation. The menu sets the floor and the reference points; it should never set the ceiling.
30+ Tip Menu Ideas by Category, With Price Bands
The bands below are for a mid-tier page (roughly $5 to $15 subscription price, active chat presence). Entry pages price at the bottom of each band or slightly under; established pages with proven demand price above it. We sanity-checked these against published market guides: Supercreator's tip menu guide quotes $15 to $25 for shoutouts, $30 to $100+ for personalized videos, and $5 to $10 per minute as a custom video baseline, while OnlyTraffic's menu pricing guide puts sexting at $20 to $100 per hour and live call sessions at $30 to $150. Our bands sit inside or slightly above those ranges because agency-run pages sell with full-time chat coverage.
Ratings and reviews
The classic anatomy rating is still the highest-frequency menu item on most male-audience pages. Cheap, fast to deliver, and a natural first purchase.
1: Item: Short written rating, Price band: $10-15, Notes: 2-3 playful sentences in DM
2: Item: Detailed written rating, Price band: $15-25, Notes: Paragraph plus a "score card"
3: Item: Voice-note audio rating, Price band: $20-35, Notes: Persona voice is the product
4: Item: Video rating (1-2 min), Price band: $30-50, Notes: Face or faceless per persona rules
5: Item: Themed comparison rating, Price band: $25-40, Notes: Fun format: grade card, awards show
Custom content
Customs are the bridge from menu items to genuine high-ticket work. List the entry formats here and route bigger requests to DMs; our full custom content upsell system covers the negotiation ladder past the menu.
6: Item: Custom photo (single), Price band: $15-30, Notes: Name written on paper or body
7: Item: Custom photo set (5-8), Price band: $40-90, Notes: Fan picks outfit theme
8: Item: Custom video, Price band: $8-15 per min, $50 minimum, Notes: Scripted requests price higher
9: Item: Name-drop greeting video, Price band: $25-50, Notes: 30-60 seconds, birthday upsell
10: Item: Outfit or prop request add-on, Price band: +$10-25, Notes: Stacks on items 7-8
11: Item: Fan-scripted scene premium, Price band: +30-50%, Notes: Fan writes it, creator performs it
12: Item: Custom audio story, Price band: $15-35, Notes: Low production cost, high margin
Sexting and live interaction
Timed sessions are the backbone of chat revenue on menu-driven pages. Sell blocks, not open-ended chats, and have the chatter close the next block before the current one ends.
13: Item: 15-minute sexting session, Price band: $25-40, Notes: Includes 2-3 exclusive photos
14: Item: 30-minute sexting session, Price band: $45-75, Notes: The volume seller
15: Item: 60-minute session, Price band: $80-150, Notes: Price under the tip cap on purpose
16: Item: Voice call (10 min), Price band: $40-80, Notes: Collect payment as an on-platform tip
17: Item: Live 1:1 video session (10 min), Price band: $80-150, Notes: Same rule: money stays on OnlyFans
Shoutouts and fan status
Status items cost the creator almost nothing to deliver and give fans a public identity on the page. They also seed social proof: other fans see names being celebrated and want in.
18: Item: Name shoutout in a feed post, Price band: $15-25, Notes: Batch several per post
19: Item: Fan-of-the-week feature, Price band: $20-40, Notes: One winner, scarcity built in
20: Item: Priority-reply badge (1 week), Price band: $20-30, Notes: Chatter flags the fan internally
21: Item: Signed digital Polaroid, Price band: $25-45, Notes: Handwritten name, unique file
22: Item: Custom phone wallpaper, Price band: $20-35, Notes: Recurring re-buy every season
Games and interactive
Games monetize fans who are not ready for a $50 custom but will happily spend $10 for a moment of interaction. They are also your best re-engagement tool for lurkers.
23: Item: Spin the wheel, Price band: $10-15 per spin, Notes: 8 prizes, all with delivery cost near zero
24: Item: Dice roll, Price band: $5-10, Notes: Lowest friction item on the menu
25: Item: Truth or dare card, Price band: $10-20, Notes: Fan picks truth or dare
26: Item: Mystery box, Price band: $20-50, Notes: Bundle of vault content, feels like a deal
27: Item: This-or-that vote unlock, Price band: $5-15, Notes: Fan's vote decides the next post
28: Item: Daily unlock calendar (seasonal), Price band: $10-25 per day, Notes: December and Valentine's versions print
VIP and bundle tier
These are the anchor items. Most fans will never buy them, and that is fine; their job is to make everything above them look cheap and to give your biggest spenders a visible next rung.
29: Item: VIP texting week, Price band: $75-150, Notes: Daily priority conversation, exclusive drops
30: Item: VIP list (1 month), Price band: $50-100, Notes: Priority replies plus bonus content
31: Item: Full vault bundle, Price band: $100-200, Notes: Everything premade, one price
32: Item: Monthly custom retainer, Price band: $150-200, Notes: One custom per week plus VIP status
33: Item: "Spoil me" tiers, Price band: $20 / $50 / $100, Notes: Open tips with suggested amounts
One wording warning on item 29: do not label it a "girlfriend experience" or "GFE" in menu copy. That phrase sits on the platform's context-sensitive restricted list because of its escorting association. "VIP texting week" or "daily texting package" sells the same thing safely.
Pricing Each Item Without Capping Your Whales
The single most expensive mistake on tip menus is pricing for the median fan. The median fan buys a $10 rating twice. The fans who matter buy items 29 through 32 repeatedly, and your menu either invites that or quietly forbids it.
Four rules govern our pricing:
Anchor high. Every menu needs at least two items in the $100 to $200 range, even if they sell once a quarter. Anchoring is the whole game: next to a $150 VIP week, a $45 sexting session reads as an easy yes. Remove the anchors and the same $45 becomes the expensive item on the page.
Price customs at 2-3x premade. Market guides from Supercreator and Social Rise both converge on this multiple, and it matches our margin math: customs consume shoot time that premade content amortizes across hundreds of buyers.
Respect the caps, and structure around them. OnlyFans caps a single tip at $200, and fan accounts in their first four months are capped at $100 per tip. PPV unlocks run $3 to $200. That means no menu item should carry a single price above $200; anything bigger gets structured as a deposit plus completion tips. The full mechanics (including how chatters should split a $500 custom into compliant payments) are in our price caps and limits breakdown.
Never price your top item at the cap itself. List the retainer at $150 to $180, not $200. If the menu maxes out at the platform ceiling, a whale has nowhere visible to go, and the DM conversation that should escalate them stalls. Whales need headroom; the menu's top tier is a doorway, not a wall. How you walk a top spender through that doorway is covered in our whale management playbook.
Also remember the 20% platform fee in every margin calculation. A $50 custom photo set is $40 gross to the business before creator split and chatter commission. If an item takes 30 minutes of creator time, price it so the post-fee, post-split hourly rate still beats her shoot rate, or cut it from the menu.
Finally, keep menu prices consistent with your unlock ladder. If the menu sells a custom video minute at $12 but your mass DMs sell premade 10-minute videos at $15, fans learn that everything is negotiable and wait for the discount. Menu, campaigns, and unlocks should present one coherent price architecture, which is why we build menus and the PPV pricing ladder in the same working session.
Building and Pinning the Menu: Layout Mechanics That Sell
A menu that converts is a menu fans can read in four seconds on a phone. Mechanics matter as much as prices.
Format: one graphic plus a text caption. Build a single vertical image (1080x1350 works well) with the menu in large type, then repeat the full list as plain text in the post caption. The graphic gets attention; the text version lets chatters copy-paste items into DMs and keeps the menu readable if the image ever fails review. Keep restricted words out of both layers: OnlyFans moderates text on images as well as captions, so a menu graphic that spells out banned terms risks the same takedown as a caption that does.
Numbering is not decoration. Number every item. The entire purchase flow becomes: fan tips $45, comments "14", chatter confirms and delivers. Numbered menus also make per-item sales tracking possible, which drives the rotation system below.
Pinning. OnlyFans lets creators pin multiple posts to the top of the profile feed. Our standard order: pin one is the intro or best-performing free post, pin two is the tip menu. New subscribers see both before any dated content. Re-pin the menu whenever you update it so it carries a fresh timestamp. Placement belongs on your standard page setup pass alongside bio, banner, and highlight structure; the full sequence is in our account optimization checklist.
Welcome message. The pinned post catches browsers; the welcome message catches buyers. Every new subscriber should receive the menu (or a teaser of three items plus "full menu is pinned") within the first message sequence. We route roughly a third of first-week purchases through this touch alone, and the message architecture is detailed in our welcome message funnel.
Call to action on the post itself. End the caption with exact instructions: "Tip the amount and comment the number. Delivery within 24 hours." Stating the delivery window in writing cuts "where is my content" tickets dramatically and sets the service-level expectation your team actually works to.
Compliance layer. Three things can never appear on a menu, in any wording: in-person anything (the words "meet," "meetup," and "escort" are on the platform's restricted list, and Social Rise's published catalog of OnlyFans restricted words runs to 206 terms), off-platform payment routing (naming outside payment apps in menu copy is a ban trigger), and creative misspellings of either (the filter already knows "m33t"). If a menu item cannot be described in clean language, it does not belong on the page.
Tip Menu Mistakes That Kill Conversion
We audit menus on every page we take over. The same failures appear constantly:
Too many items. A 25-item menu converts worse than a 10-item menu. Choice paralysis is real; 8 to 12 live items is the working range, with the rest held in reserve for rotation.
Everything under $25. A menu of cheap items anchors the entire page as cheap, and your $300 custom conversation in DMs now fights the menu's own framing.
No anchor item. Covered above, worth repeating: without a $150+ item, your mid-priced items read as expensive.
Stale menu, dead timestamp. A menu pinned eleven months ago tells fans the page is on autopilot. Refresh and re-pin monthly even if prices do not change.
Menu and chatters disagree. If the menu says $30 and the night-shift chatter quotes $20, you trained the fan to distrust every listed price. Chat macros must quote menu numbers exactly.
Public negotiation. Never discount in post comments where every fan can see. Price exceptions happen in DMs, framed as one-time and personal, or the menu means nothing.
Restricted words in menu copy. One flagged term can vaporize the post, and OnlyFans deletes messages containing restricted words outright, so a non-compliant menu also breaks every DM that quotes it.
Ignoring the new-fan tip cap. Fans in their first four months on the platform cannot tip more than $100 in one transaction. If your welcome funnel pitches a $150 item to a brand-new fan account, the purchase physically fails and the moment dies. Chatters need a split-payment script ready.
Standardizing Menus Across an Agency Roster
This is the part no template shop will give you, because template shops sell one creator one PNG. An agency's problem is different: fifteen creators, fifteen personas, one chat team, one quality bar. The failure modes are on both ends: fifteen bespoke menus that chatters cannot memorize, or one photocopied menu that makes every page feel like the same vending machine.
Our system separates the skeleton from the skin:
The skeleton is standard. Every page uses the same six categories, the same numbering scheme, the same 8-to-12 live-item count, the same delivery windows, and the same compliance rules. A chatter moving from one account to another already knows that items 13 to 17 are sessions and item 32 is the retainer. Training cost collapses.
Price bands are tiered, not uniform. We band the roster into three tiers by trailing 90-day earnings and demand signals (custom request frequency, session sell-through). Tier C prices at the bottom of each band from the tables above, tier B at the middle, tier A at the top or above it. A new creator does not inherit a top earner's prices, and a proven page never underprices out of habit.
The persona layer is mandatory, not optional. Item names, menu graphic design, and voice are rewritten per creator. The gamer persona sells a "player 2 session," the girl-next-door sells a "late night talk," and both map to skeleton item 14 at their tier's price. Fans see personality; operations sees one schema.
QA is a checklist, run before any menu goes live or changes. Ours has seven gates: no single item above $200; anchor items present; every price consistent with the page's unlock ladder; zero restricted words in graphic or caption; delivery windows the current team can actually hit; chatter macros updated to match; change logged with date and owner. Fifteen minutes per page, and it has caught everything from cap-violating retainers to a menu graphic with a banned word baked into the image.
Measure per item, not per menu. Because items are numbered, tip amounts plus comments give you attach-rate data by item by page. Monthly, we pull three numbers per item: units sold, gross revenue, and creator-minutes consumed. That last one is the sleeper metric; an item that sells well but eats the creator's shooting week is a worse menu citizen than a slow $150 bundle that costs nothing to deliver.
Keeping the Menu Fresh: Rotation and Seasonal Swaps
Menus decay. The fans who wanted a rating bought one; the wheel got spun; revenue per menu impression drifts down. Rotation is how you fight it:
Monthly: review per-item data, kill or bench the bottom two items, promote one bench item in their place, re-pin.
Quarterly: reprice against the tier bands and the page's demand signals. Pages that sold out of custom slots get a 10 to 20% custom price raise; nobody notices a raise on an item with a waitlist.
Seasonal: swap in limited-time items with hard end dates. A December daily-unlock calendar, a Valentine's name-drop video, a birthday-month retainer discount. Scarcity language ("this leaves the menu Sunday") outperforms permanent listings for the same item at the same price, and a menu with visible turnover reads as a live page rather than an archive.
On persona shifts: any rebrand, niche pivot, or content-style change triggers a full menu rebuild, because a menu that contradicts the page's current content is worse than no menu.
One caution: rotate items, not trust. Delivery windows, numbering scheme, and the ordering flow should never change. Fans tolerate new products; they punish new rules.
FAQ
How many items should an OnlyFans tip menu have?
Eight to twelve live items, drawn from four to six categories. Fewer than eight and you miss buyer types; more than twelve and choice paralysis measurably slows purchases. Keep additional items on a bench and rotate them in monthly.
What is the maximum price I can put on a tip menu?
A single OnlyFans tip is capped at $200, and fan accounts in their first four months are limited to $100 per tip. List your top item below the cap (we use $150 to $180) and structure anything bigger as a deposit plus completion payments. Our price caps guide covers the split-payment mechanics in detail.
Where should the tip menu live on the page?
Three places: a pinned post near the top of the profile (we pin it second, behind the intro post), the welcome message sequence every new subscriber receives, and chatter macros so DM quotes always match the published menu. The pinned graphic should be backed by a plain-text version in the caption.
Are tip menus against OnlyFans terms of service?
Menus themselves are fully allowed. The risk sits in individual items and wording: anything implying in-person meetings, any reference to outside payment apps, and any term on the platform's restricted-words list (including workaround misspellings) can get the post removed or the account actioned. Write every item in clean language and QA the graphic text, not just the caption.
Should every creator in an agency use the same menu?
Same skeleton, different skin. Standardize categories, numbering, item count, delivery windows, and compliance rules across the roster so one chat team can work every page, then rewrite item names, prices, and design per persona and earnings tier. Identical menus flatten personas; fully bespoke menus break chat operations.
How often should a tip menu be updated?
Review sales data monthly and swap the two weakest items, reprice quarterly against demand, and run seasonal limited-time items with hard end dates. Re-pin after every change so the menu carries a fresh timestamp; a visibly stale menu signals an abandoned page.
Do menu graphics with text get flagged by OnlyFans?
A normal menu graphic with prices and item names is standard practice and passes review. The text on the image is held to the same standard as captions, so restricted words baked into the graphic carry the same removal risk as restricted words typed into the post. Keep both layers clean and you will not have problems.
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